Applications
An application is a program or group of programs that allows end users to perform specific tasks or activities on devices such as computers and smart phones. Instant On provides daily usage data for the different types of applications and websites accessed by clients in the network.
The Aruba Instant On solution classifies the traffic into a large number of categories, to reduce the complexity of the feature in the Aruba Instant On solution. These large number of categories are grouped into one main category based on their classification.
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Due to the complexity of application fingerprinting, such as obfuscation or encryption of traffic, dynamic application behavior, and secure DNS masking of domain names, the accuracy of application categorization and filtering is not guaranteed.
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The availability of different categories is based on the availability of wired-only, wireless-only, or wired and wireless clients in the site.
Applications Overview
The page provides a brief description of the various application categories and allows you to restrict or grant access to those applications on your employee or guest network. This page also provides details of the total data usage (in bytes), total usage percentage, and the networks for which the application category is blocked.
The page provides the application wise data usage:
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Parameter |
Description |
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Category |
Shows the name of the application category. |
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24-hour Usage |
Shows the total usage for a given application category, in bytes. |
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24-hour Usage % |
Shows the total usage for a given application category, in percentage (%). |
Below are the different application categories and the respective web content classification:
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Application Category |
Icon |
Instant On Classification |
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Wired—Traffic from client devices physically connected to the network through an Ethernet switch port. This category is not present for Wireless-only sites or for sites with a Gateway. |
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—General web infrastructure and internet services, including web browsing, computer and internet information, online advertising, dynamically generated content, proxies, and related web technologies |
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—Infrastructure and support services used to enable application delivery and network operations, including authentication, file and cloud storage, content delivery, databases, hosting, peer-to-peer, and remote access technologies. |
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—Work-oriented applications and services that support business operations and efficiency, including enterprise tools, cloud services, collaboration platforms, security software, search, translation, and reference resources. |
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—Audio and video streaming services and high-bandwidth media platforms, including music, movies, live broadcasts, and on-demand multimedia content. |
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—Business-related websites, services, and applications, including financial services, banking, payments, insurance, real estate, legal services, stock markets, enterprise commerce, and economic information. |
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—Traffic and services that do not clearly fit into a defined category but may still be necessary for normal network operation. This category is not visible when no unidentified traffic is detected. |
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—Messaging, email, and communication platforms that enable real-time or asynchronous user interaction, including instant messaging, web-based email, video and audio conferencing, and Internet communication services |
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—E-commerce platforms and market places that support buying, selling, auctions, classified listings, pay-to-surfservices, and online retail transactions. |
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—Social networking platforms and online communities that enable users to connect, share content, participate in discussions, and build relationships around personal or professional interests. |
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—Sites that cover beauty and fashion trends, dining, entertainment and arts, maps and navigation, religion, society and travel. |
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—Content intended for mature audiences, including pornography, gambling, illegal drugs, nudity, violence, and other adult or potentially harmful themes. |
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—Educational institutions, online learning platforms, training services, and academic resources, including schools, universities, professional certifications, and e-learning tools. |
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—Sensitive or potentially disturbing content not suitable for general audiences, such as weapons, cults, cheating and plagiarism, alcohol and tobacco, and graphic or shocking material. |
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—Online and offline gaming platforms, multi player game services, downloadable games, gaming communities, and related content or tools. |
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—Government agencies and public sector services at local, regional, and national levels, as well as military organizations, political content, advocacy, public policy, and civic information |
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—Websites and applications designed specifically for children and families, including educational, entertainment, and age-appropriate interactive content. |
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—Known malicious or high-risk content and tools that may compromise security or privacy, including malware, phishing, bot nets, hacking tools, spyware, adware, proxy avoidance, and spam infrastructure. |
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—News outlets and media services providing current events, journalism, weather, magazines, newspapers, radio, and other informational or editorial content. |
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—Sports-related content and recreational activities, including live scores, sports news, teams, events, hobbies, outdoor activities, and leisure pursuits. |
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—Creative media platforms and tools, including image and video libraries, digital art, design resources, and generative Artificial Intelligence systems used to create text, images, audio, video, or code. |
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—Core networking and transport protocols required for network communication and operation, including routing, tunneling, IP services, authentication protocols, DNS, and network management protocols |
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